Class

IdeDevice

Description

abstract class Ide.Device : Ide.Object {
  parent_instance: IdeObject
}
No description available.

Hierarchy

hierarchy this IdeDevice ancestor_0 IdeObject ancestor_0--this ancestor_1 GObject ancestor_1--ancestor_0

Ancestors

Descendants

Instance methods

ide_device_get_display_name

This function returns the name of the device. If no name has been set, then NULL is returned.

Available since: 3.32

ide_device_get_icon_name

Gets the icon to use when displaying the device in UI elements.

Available since: 3.32

ide_device_get_id

Retrieves the “id” property of the IdeDevice. This is generally not a user friendly name as it is often a guid.

Available since: 3.32

ide_device_get_info_async

Asynchronously requests information about the device.

Available since: 3.32

ide_device_get_info_finish

Completes an asynchronous request to load the information about a device.

Available since: 3.32

ide_device_prepare_configuration
No description available.
ide_device_set_display_name
No description available.
ide_device_set_icon_name

Sets the icon-name property.

Available since: 3.32

ide_device_set_id
No description available.
Methods inherited from IdeObject (28)
Methods inherited from GObject (43)

Properties

Ide.Device:display-name
No description available.
Ide.Device:icon-name

The “icon-name” property is the icon to display with the device in various UI elements of Builder.

Available since: 3.32

Ide.Device:id
No description available.
Properties inherited from IdeObject (2)
Ide.Object:cancellable

The “cancellable” property is a GCancellable that can be used by operations that will be cancelled when the IdeObject::destroy signal is emitted on self.

Available since: 3.32

Ide.Object:parent

The parent IdeObject, if any.

Available since: 3.32

Signals

Signals inherited from IdeObject (1)
Ide.Object::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Available since: 3.32

Signals inherited from GObject (1)
GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct IdeDeviceClass {
  IdeObjectClass parent;
  void (* prepare_configuration) (
    IdeDevice* self,
    IdeConfig* configuration
  );
  void (* get_info_async) (
    IdeDevice* self,
    GCancellable* cancellable,
    GAsyncReadyCallback callback,
    gpointer user_data
  );
  IdeDeviceInfo* (* get_info_finish) (
    IdeDevice* self,
    GAsyncResult* result,
    GError** error
  );
  
}
Class members
parent
IdeObjectClass
  No description available.
prepare_configuration
void (* prepare_configuration) (
    IdeDevice* self,
    IdeConfig* configuration
  )
  No description available.
get_info_async
void (* get_info_async) (
    IdeDevice* self,
    GCancellable* cancellable,
    GAsyncReadyCallback callback,
    gpointer user_data
  )
  No description available.
get_info_finish
IdeDeviceInfo* (* get_info_finish) (
    IdeDevice* self,
    GAsyncResult* result,
    GError** error
  )
  No description available.

Virtual methods

Ide.DeviceClass.get_info_async

Asynchronously requests information about the device.

Available since: 3.32

Ide.DeviceClass.get_info_finish

Completes an asynchronous request to load the information about a device.

Available since: 3.32

Ide.DeviceClass.prepare_configuration
No description available.