Class
IdeLspSymbolResolver
Instance methods
ide_lsp_symbol_resolver_get_client
Gets the client used by the symbol resolver.
ide_lsp_symbol_resolver_set_client
Methods inherited from IdeObject (28)
Methods inherited from GObject (43)
Methods inherited from IdeSymbolResolver (10)
ide_symbol_resolver_find_nearest_scope_async
This function asynchronously requests to locate the containing scope for a given source location.
Available since: 3.32
ide_symbol_resolver_find_nearest_scope_finish
This function completes an asynchronous operation to locate the containing scope for a given source location.
Available since: 3.32
ide_symbol_resolver_find_references_async
ide_symbol_resolver_find_references_finish
Completes an asynchronous request to ide_symbol_resolver_find_references_async().
Available since: 3.32
ide_symbol_resolver_get_symbol_tree_async
Asynchronously fetch an up to date symbol tree for file
.
Available since: 3.32
ide_symbol_resolver_get_symbol_tree_finish
Completes an asynchronous request to get the symbol tree for the requested file.
Available since: 3.32
ide_symbol_resolver_load
ide_symbol_resolver_lookup_symbol_async
Asynchronously requests that self
determine the symbol existing at the source location
denoted by self
. callback
should call ide_symbol_resolver_lookup_symbol_finish()
to
retrieve the result.
Available since: 3.32
ide_symbol_resolver_lookup_symbol_finish
Completes an asynchronous call to lookup a symbol using ide_symbol_resolver_lookup_symbol_async().
Available since: 3.32
ide_symbol_resolver_unload
Properties
Ide.LspSymbolResolver:client
Properties inherited from IdeObject (2)
Ide.Object:cancellable
The “cancellable” property is a GCancellable
that can be used by operations
that will be cancelled when the IdeObject::destroy
signal is emitted on self
.
Available since: 3.32
Ide.Object:parent
The parent IdeObject
, if any.
Available since: 3.32
Signals
Signals inherited from IdeObject (1)
Ide.Object::destroy
The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.
Available since: 3.32
Signals inherited from GObject (1)
GObject.Object::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.